
Fragmented
Connexions
For
Clarinet, Viola, & Piano
Fragmented
Connexions explores how the Clarinet, Viola, and Piano can be
blended in two ways: first, the instruments are made to sound like
one another and second, the instruments are made to work together
to form a single united timbre or one three-player instrument. The
work is unified by two common pitch rows (derived from the movement
Soundscape) and the rhythms presented in Sonic Theatre I.
To view the score, visit my Sibelius
website.
The follwing is taken from the notes
in the score.
Fragmented
Connexions consists of seven movements:
- Sonic
Theatre I
- Shudder
- Scherzo
- Soundscape
- Crystal
Line
- Chorale
- Sonic
Theatre II
The
piece can be performed in one of three ways. First it is possible
to perform the seven movements as documented above. Alternatively,
the movement order can be re-arrangedso long as the two Sonic Theatres frame
position is retained. The third method requires a creative approach
by the players. Each movement contains one or more ø signs. Each ø denotes
the end or beginning of a fragment. For example, movement
3 (Scherzo) consists of four fragments (bb1-6, 7-23, 24-41,
42-55). This third way allows the players to break the piece
into its individual fragments and recompose the structure to form new
movements. It might be decided that a fragment from another movement
is inserted at a given ø or that the fragments are completely
reassembled. The two Sonic Theatre movements do not
contain any ø marks. That said, they could be broken
up in any manner the players see fit and could potentially be used
as bridging material as well as framing movements. When mixing
or reassembling fragments, players can reuse individual fragments as
many times as desired or exclude them completely, so long as the whole
piece lasts between 7 & 15 minutes. When joining some fragments,
players will have to be judicious in their approach to linking them;
minor changes can be made to the parts at the join points to accommodate
such segueing. Players should also be careful to consider physical
limitations to the re-assembling process such as page turning and the
use of special effects that require time to prepare (such as in Soundscape). A
possible way of dealing with the former issue is to photocopy the score
and cut and paste it in the desired manner.
Theatrical
Production
In live performance a number of theatrical devices can be employed
to enhance the audience’s experience. In the following notes
some suggestions for lighting and other elements are given. In
the case of a true ‘fragmented’ performance (version three
above), the theatrical design should be adapted to fit the fragmented
structure in a suitable manner.
Sonic
Theatre I
This movement charts the journey from unknown timbres to the known. The
three instruments work in a percussive way, interacting with each other
and providing rhythmic textures. Some of the sounds might be almost
inaudible in a performing space and so close miking might be employed. That
said, the ‘theatre’ is derived from the mismatch between
the visual physical activities of the players and the resultant sound. As
the piece progresses, pitches are introduced but still lack the clarity
of the traditional timbres of the instruments. In a theatrical
performance the players might be placed behind a screen/curtain and back-lit
so their silhouettes are cast for the audience to see. With amplification
and exaggerated movements by the performers the theatrical aspect will
be accentuated. The rest of the stage should remain in darkness
with the screen/curtain gradually removed in the closing eight bars.
Shudder
This movement explores both facets of the work’s concept: that
of uniting the instruments in one common timbre, and seeking to make
the instruments sound like one another. To the first end, tremolandi
are employed throughout the movement. In addition, the natural
percussive attack and slow decay of the piano is also explored by all
three instruments. During theatrical performance different coloured
lighting washes can be used throughout the shuddering sections (tremolo)
with one gradually morphing into another. In bb31-45 the stage
should gradually turn a fiery red succeeded by a dramatic shift to another
colour (or white) in bar 47.
Scherzo
Scherzo is the most highly structured of the seven movements
with all the material derived from the clarinet melody (bb2-9) which
in turn is derived from the whole work’s pitch rows. The
movement unites the three instruments with the common goal of humour
and explores the timbres that each instrument has to offer this end. Vulgar
colours should be used with frequent, almost ‘cartoon-like’,
abrupt changes throughout.
Soundscape
Soundscape employs clarinet multiphonics at its core. The
viola and piano unite in supporting this notoriously fragile clarinet
effect by doubling the multiphonic notes out of phase. Various
effects are employed in the piano and viola parts to replicate the
multiphonic timbres and to provide additional discursive material. If
possible, the pianist should obtain an EBow which makes
the strings resonate magnetically without striking them. If
this is not possible, other suggestions are made on the score. The
pianist should also mark the relevant harmonics on the strings using
small pieces of tape. A nocturnal atmosphere should be created
with the lighting in this movement with a sudden flash occurring
at the beginning of last ff section.
Crystal
Line
This movement consists of a single isorhythmic line which is coloured
by the three instruments – in some cases heterophonically. The
movement should be played very dryly with themen image of a crystal reflecting
the light in mind. Coloured lighting effects should be used to
convey the sparkling of a crystal turning in and reflecting the light.
Chorale
Chorale explores how the timbres of the three instruments
are distorted by extreme range. The piano is central to this
movement with the clarinet and viola replicating its sound. The
techniques of cycling pitch rows and out-of-phase counterpoint found
in former movements are brought together in the construction of the
material. The lighting during performance should be such to
convey the atmosphere of twilight. Moving gobo effects simulating
water might also be employed.
Sonic
Theatre II
Framing the work is an extended version of Sonic Theatre. The
sound world has thus moved full circle. In a theatrical performance
the players should be front-lit for this final movement with large shadows
being cast on the back of the stage. In the closing section (Machine
winding down) the stage and auditorium lights should gradually be
dropped to complete blackout.
Acknowledgements
Many thanks to Alison Marsh, Duncan Prescott, Helen Selden, & Rebecca
Steel for helping me research the clarinet part.
Recent
Performances:
-(4/08) Royal Holloway, Egham, UK. Performed
in a workshop
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